Blackbird Duology, Book 1
Expected publication date: September 16, 2014
Description (taken from Anna Carey's website):
A girl wakes up on the train tracks, a subway car barreling down on her. With only minutes to react, she hunches down and the train speeds over her. She doesn’t remember her name, where she is, or how she got there. She has a tattoo on the inside of her right wrist of a blackbird inside a box, letters and numbers printed just below: FNV02198. There is only one thing she knows for sure: people are trying to kill her. On the run for her life, she tries to untangle who she is and what happened to the girl she used to be. Nothing and no one are what they appear to be. But the truth is more disturbing than she ever imagined.
You wake up to the noise of a train. What you're lying on resembles tracks, and you realize the train is going to run you over. But you somehow escape unscathed and have no idea who you are. You have a knapsack with a few essentials and note to call a certain number. But when you go looking for answers, you find yourself being tracked by people. But you don't know who to trust or who to run away from. Especially when a gun gets pointed at you.
This said girl, who goes by the name of Sunny, starts to look for answers to figure out who she is. A boy accidentally runs into her in the convenience store and is suddenly involved in her story. But for the most part, it's by his choice. When Sunny discovers she's playing a cat and mouse game with someone, she decides she's not going to be the mouse anymore. But as she begins to piece things together, she realizes she's in a lot more danger than she initially thought. She'll have to learn who to trust quickly if she plans on surviving through the next couple of nights.
So how'd you like all of the you's at the beginning? Well, you better get used to it with this one. Unfortunately, I kept getting hung up on all of the you's, and I had a slow start. However, after I gave it an hour, I was engrossed in Sunny's story. We don't actually ever figure out her name, but we get to see little bits and pieces of memory come up. And she's a great problem-solver. It's a thriller for sure once you get into the game. I just don't know if I can handle second person points of view very well.
With how quick of a read this one was, I can't tell people not to read it. Once it's gripped your mind, it won't let go until you're begging for more. And now I'm left hanging waiting for the next one.
Thanks goes to Around the World ARC Tours for providing me a review copy.
Glad I'm not the only one who got hung up on the whole second-person thing.
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